The following sections describe the techniques you can use to extrude, revolve, and sweep a two-dimensional sketch to create a three-dimensional part or feature. The following topics are covered:
Controlling the direction of an extruded feature, Section 11.13.2
Defining the axis of revolution for axisymmetric parts and for revolved features, Section 11.13.5
Controlling the direction of a revolved feature, Section 11.13.6
Controlling the cross-section of a revolved feature with pitch, Section 11.13.7
Defining the sweep path and the sweep profile, Section 11.13.8