Difference between revisions of "Connect Four"
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{{Sequential|public static ColumnEvaluationPair negamax(Board board, Player playerWhoseTurnItIs, Config config, int currentDepth)}} | {{Sequential|public static ColumnEvaluationPair negamax(Board board, Player playerWhoseTurnItIs, Config config, int currentDepth)}} | ||
+ | |||
+ | ==Parallel Choose Your Own Adventure== | ||
+ | ===forall=== | ||
+ | {{CodeToImplement|ParallelForallConnectFour|negamax|connectfour.challenge.chooseyourownadventure.forall}} | ||
+ | |||
+ | {{Parallel|public static ColumnEvaluationPair negamax(Board board, Player playerWhoseTurnItIs, Config config, int currentDepth)}} | ||
+ | |||
+ | ===futures=== | ||
+ | {{CodeToImplement|ParallelFuturesConnectFour|negamax|connectfour.challenge.chooseyourownadventure.futures}} | ||
+ | |||
+ | {{Parallel|public static ColumnEvaluationPair negamax(Board board, Player playerWhoseTurnItIs, Config config, int currentDepth)}} | ||
=Testing Your Solution= | =Testing Your Solution= |
Revision as of 03:05, 29 March 2018
Contents
Motivation
Minimax is an important concept in game theory and search.
Negamax is a variant which relies on
While this technique is applicable to Chess (as Deep Blue employed to defeat Kasparov, we choose Connect Four as our context since it has a simpler game mechanic.
While the core part of searches like Minimax may be easy to parallelize, critical aspects such as alpha-beta pruning are more challenging.
Background
Code To Implement
Win or Lose Heuristic
class: | WinOrLoseHeuristic.java | |
methods: | evaluate | |
package: | connectfour.challenge | |
source folder: | student/src/main/java |
method: public double evaluate(Board board, Player color, Config config, int currentDepth)
(sequential implementation only)
Sequential Negamax
class: | SequentialConnectFour.java | |
methods: | negamax | |
package: | connectfour.challenge | |
source folder: | student/src/main/java |
method: public static ColumnEvaluationPair negamax(Board board, Player playerWhoseTurnItIs, Config config, int currentDepth)
(sequential implementation only)
Parallel Choose Your Own Adventure
forall
class: | ParallelForallConnectFour.java | |
methods: | negamax | |
package: | connectfour.challenge.chooseyourownadventure.forall | |
source folder: | student/src/main/java |
method: public static ColumnEvaluationPair negamax(Board board, Player playerWhoseTurnItIs, Config config, int currentDepth)
(parallel implementation required)
futures
class: | ParallelFuturesConnectFour.java | |
methods: | negamax | |
package: | connectfour.challenge.chooseyourownadventure.futures | |
source folder: | student/src/main/java |
method: public static ColumnEvaluationPair negamax(Board board, Player playerWhoseTurnItIs, Config config, int currentDepth)
(parallel implementation required)
Testing Your Solution
Visualization
class: | ConnectFourVizApp.java | VIZ |
package: | connnectfour.challenge | |
source folder: | student/src//java |
Correctness
class: | ConnectFourTestSuite.java | |
package: | connnectfour.challenge | |
source folder: | testing/src/test/java |