Difference between revisions of "AllOrNothingLocks"

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m (Cosgroved moved page Try Locking to AllOrNothingLocks)
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=Where to Start=
 
=Where to Start=
  
Navigate to the '''locks''' directory to get started. From there, the classes you will need to modify can be found under the <code>locking.studio</code> directory. The '''core''' directory is composed of utility and building block classes we created for you. Take a look at these classes to get a better understanding of how to use them for your assignment. It does not matter which approach you choose to do first.
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Navigate to the <code>src/main/java</code> directory to get started.
  
 
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The <code>locking.core</code> package we used previously in the in [[Lock_Ordering]] studio is composed of utility and building block classes we created for you. Review these classes to get a better understanding of how to use them for the first part of this studio.
==Lock Ordering==
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The classes you will need to modify can be found under the <code>locking.allornothing.studio</code> package.  
Navigate to <code>LockOrdering.java</code>. As mentioned in the background section, we will attempt to prevent deadlock using a lock ordering algorithm of your making. Essentially, whenever an operation needs to use two separate locks, make sure that the locks are always acquired in a fixed order no matter how the operation is called. The best way to do this is to compare the hashcodes of the two objects and enforce an order based on those values. However, this can lead to a rare issue in which the two objects are unique, but have the same hashcode. In this case, you will need to lock a third placeholder object before locking any of the other objects. To avoid this issue entirely, however, we have assigned unique bank account numbers to each instance of the bank account object. Thus, you will not need to worry about this edge case.
 
 
 
A couple of notes and common issues:
 
 
 
*You can use the ReentranLocks associated with the sender and recipient, but we recommend simply using intrinsic locks for this method. In other words, use <code>synchronized(sender)</code> or <code>synchronized(recipient)</code> to make your code simpler.
 
*We recommend you call the <code>BankAccount.checkBalanceAndTransfer()</code> method for the sake of simplicity. This method will check that the sender and recipient are not the same person and that the sender has enough money in her account to send the specified amount to the recipient.
 
*Use the <code>accountNumber()</code> method to get the unique account ID of a given bank account.
 
*Your implementation will have to make use of a nested <code>synchronized</code> block (one <code>synchronized</code> call within another).
 
  
 
==Try Locking==
 
==Try Locking==
  
Navigate to <code>TryLocking.java</code>. As mentioned in the background section, this implementation will avoid deadlock by giving up on acquiring a lock if it is not immediately available before coming back to it later (when it might actually be available). This implementation will need to make use of the ReentrantLocks associated with the sender and recipient bank account objects. More specifically, it will have to make use of the <code>tryLock()</code> method. For an example of how to format a tryLock, look below:
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As mentioned in the background section, this implementation will avoid deadlock by giving up on acquiring a lock if it is not immediately available before coming back to it later (when it might actually be available). This implementation will need to make use of the ReentrantLocks associated with the sender and recipient bank account objects. More specifically, it will have to make use of the <code>tryLock()</code> method. For an example of how to format a tryLock, look below:
  
 
  <nowiki>Lock lock = new ReentrantLock();
 
  <nowiki>Lock lock = new ReentrantLock();
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}
 
}
 
}</nowiki>
 
}</nowiki>
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===BankAccountTryLocking===
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Open <code>BankAccountTryLocking.java</code>.
  
 
A couple of notes and common issues:
 
A couple of notes and common issues:
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*We recommend you call the <code>BankAccount.checkBalanceAndTransfer()</code> method for the sake of simplicity. This method will check that the sender and recipient are not the same people and that the sender has enough money in her account to send the specified amount to the recipient.
 
*We recommend you call the <code>BankAccount.checkBalanceAndTransfer()</code> method for the sake of simplicity. This method will check that the sender and recipient are not the same people and that the sender has enough money in her account to send the specified amount to the recipient.
 
*Your implementation will have to make use of a nested <code>try/finally</code> block (one <code>try/finally</code> call within another).
 
*Your implementation will have to make use of a nested <code>try/finally</code> block (one <code>try/finally</code> call within another).
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===LockUtils===
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Open <code>LockUtils.java</code>.

Revision as of 17:57, 27 November 2017

Background

Check out the Lock_Ordering#Background studio.

In Java, locks are a synchronization tool that exists to ensure whatever is protected by the lock is only accessed one thread at a time, as to avoid a possible data race. We will explore two different types of locks: intrinsic locks and lock objects.

Every object has an intrinsic lock associated with the object, but lock objects are explicitly defined and instantiated locks which can be called to lock or unlock. Intrinsic locks are called with the synchronized keyword. Lock objects are acted upon just like any other object, but we are mostly interested in the lock() method, the tryLock() method, and the unlock() method. For this studio, we will specifically use the ReentrantLock object, a class which implements the general Lock interface.

To demonstrate how to avoid both data races and deadlock issues, we will create a method designed to transfer money between two bank accounts. Two parties should be able to asynchronously and continuously transfer money between each other without a data race (courtesy of locks) or deadlock (something you will address).

The two possible ways to avoid deadlock, which we will address in this studio, are: lock ordering and tryLocking.

With lock ordering, we will control the order in which locks are acquired for two bank accounts using unique identifying values associated with the bank accounts. In this way, a transfer from bank account A to B paired with a simultaneous transfer from B to A will not lead to a scenario in which A is waiting for B’s lock forever while B is waiting for A’s lock forever, as both calls will always attempt to go for A’s lock before B’s or vice versa. For a general object, we might use the object’s hashcode as the unique identifying value, but for this assignment, we will use the account number associated with the bank account (which is guaranteed to be unique, unlike hashcodes).

How would you handle the case where two objects were equal?

Use a third object

In the other approach, we will make use of the tryLock() method in order to attempt to acquire an object’s lock. If the object’s lock is not available at the time, we will continue to try to acquire the lock until it finally succeeds, after which we can successfully transfer funds from one bank account to another. In this approach, an asynchronous pair of transfers from A to B and B to A will not lead to deadlock as the two processes will give up on acquiring the lock until it becomes available, at which point it will finally acquire the lock. This approach does not make use of ordering, but simply relies on making lock attempts give up if the desired lock is not immediately available (and then try again later).

Refer to Oracle's official documentation regarding lock objects, reentrant locks, and intrinsic locks/synchronization for more information.

Where to Start

Navigate to the src/main/java directory to get started.

The locking.core package we used previously in the in Lock_Ordering studio is composed of utility and building block classes we created for you. Review these classes to get a better understanding of how to use them for the first part of this studio.

The classes you will need to modify can be found under the locking.allornothing.studio package.

Try Locking

As mentioned in the background section, this implementation will avoid deadlock by giving up on acquiring a lock if it is not immediately available before coming back to it later (when it might actually be available). This implementation will need to make use of the ReentrantLocks associated with the sender and recipient bank account objects. More specifically, it will have to make use of the tryLock() method. For an example of how to format a tryLock, look below:
Lock lock = new ReentrantLock();
if (lock.tryLock()) {
	try {
		doSomething();
	} finally {
		lock.unlock();
	}
}

BankAccountTryLocking

Open BankAccountTryLocking.java.

A couple of notes and common issues:

  • tryLock() will immediately give up and return false if the lock is not available when it is called. Thus, you will need to construct a loop that will continuously run until the desired lock is available. You can exit out of this loop in two ways: with the break keyword or by returning a valid value for the method.
  • Anytime you lock a lock object, you must use a try/finally block to unlock the lock.
  • We recommend you call the BankAccount.checkBalanceAndTransfer() method for the sake of simplicity. This method will check that the sender and recipient are not the same people and that the sender has enough money in her account to send the specified amount to the recipient.
  • Your implementation will have to make use of a nested try/finally block (one try/finally call within another).

LockUtils

Open LockUtils.java.