Product: ABAQUS/CAE
Benefits: You can now view your model from the inside. In the Visualization module you can also position the camera on a local coordinate system, and the camera can follow that coordinate system during an animation. You can use these new options to create internal views of car crash simulations or other analyses without removing external components from the display.
Description: There are now two camera modes available to create the view in a viewport. In the default mode your model or results are positioned some distance in front of the camera; you can manipulate the camera, suppress objects, and create display groups to change the view. In the new movie mode you can use all the same techniques, but the model does not have to remain in front of the camera. You can move the camera toward, into, and through the model to view internal or hidden portions of the model without suppressing outer components or creating display groups. In addition, when you apply the movie mode, two planes limit how close to the camera and how far from it objects can be before they are cut from the view.
Alternate view manipulations are available so that you can fully utilize both camera modes. Use the [Shift] key in conjunction with the pan, rotate, and magnify tools to access a perspective pan mode, rotate the camera about itself, and move the camera toward or away from the objects in the view, respectively. These new view manipulations work in either camera mode, but they are primarily intended for movie mode. For example, in the default mode you can use the alternate magnify tool to move the camera closer until it “hits” the outer edge of the model; then the tool stops working. In movie mode you can move the camera into and through the model. You can manipulate the camera so that it starts in front of the model, passes into the model so that the model surrounds the camera, and then passes out through the far side of the model so that the model is behind the camera.
Finally, in the Visualization module you can set the camera to follow the motion of a local coordinate system. If you use movie mode, you can also position the camera at the origin of that local coordinate system. Figure 151 shows an animation of a frontal collision from a movie mode camera positioned on top of the driver's seat. The camera is also set to rotate with the local coordinate system; therefore, as the truck's seat pitches forward, the camera tilts down as well.
Any module: ViewView Options