CV Chess
This is the page for the CV Chess project.
Contents
Project Overview
This project aims to use a camera, a raspberry pi, and computer vision software to recognize the movements of chess pieces in a game of chess. The final product will be able to recognize individual pieces, as well as determine the change in positions (squares) they occupy. This will ultimately yield a project that can verify valid moves, transcribe games, and perhaps implement an AI to act as an opponent of a lone player.
Team Members
Robert Goodloe
Nhut Dang
TA: Ethan Shry
Instructor: Prof. Jim Feher
Objectives
- Use OpenCV software to recognize chess board.
- Use OpenCV software to recognize the chess pieces.
- Use OpenCV software to recognize the movement of the pieces.
- Transcribe game of chess and present in user-friendly fashion.
- Add an AI component that responds to a users movements. It would display a move which the user must execute on behalf of the AI.
Challenges
- Limited knowledge of Raspberry Pi
- Zero knowledge using OpenCV or any computer vision software
- Have been told that nobody has gotten OpenCV compiled and running in ESE 205 despite several attempts
- Using object recognition to differentiate between similar pieces i.e. bishop versus pawn
- testing
Gantt Chart
Budget
References
https://www.pyimagesearch.com/2018/04/09/how-to-quickly-build-a-deep-learning-image-dataset/
https://web.stanford.edu/class/cs231a/prev_projects_2016/CS_231A_Final_Report.pdf
https://www.pyimagesearch.com/2018/04/16/keras-and-convolutional-neural-networks-cnns/
https://www.pyimagesearch.com/2017/10/02/deep-learning-on-the-raspberry-pi-with-opencv/
https://www.pyimagesearch.com/2017/06/19/image-difference-with-opencv-and-python/