Difference between revisions of "Grocery Guru Log"
Jump to navigation
Jump to search
Annamcossio (talk | contribs) (edit log) |
Annamcossio (talk | contribs) (edit) |
||
Line 16: | Line 16: | ||
* he helped us brainstorm ideas for our demo in order to make it interactive | * he helped us brainstorm ideas for our demo in order to make it interactive | ||
* with Andrew's help, we learned the basics of how to create an iPhone app, including the possibility of needing to obtain a developer's license | * with Andrew's help, we learned the basics of how to create an iPhone app, including the possibility of needing to obtain a developer's license | ||
+ | |||
+ | == Week of Feb. 6 - Feb. 12 == | ||
[[Category:Logs]] | [[Category:Logs]] | ||
[[Category:Spring 2017 Logs]] | [[Category:Spring 2017 Logs]] |
Revision as of 03:31, 9 February 2017
Week of Jan. 23 - Jan. 29
- created our WikiPage
- brainstormed ideas regarding nutrition, groceries, and efficiency
- considered creating an iPhone app that reads the barcodes on food products, and used the codes to help the user live a healthy lifestyle
- talked about the possible applications a health-related iPhone app could have in hospital use
- decided to instead make an iPhone app that aids a shopper as they make their way through a grocery store, such as Schnucks
- brainstormed a list of functions our app could perform that would aid the average shopper: speed through the store, ease in finding products, map of the store, what products are available for purchase, how long their shopping run will take, etc.
Week of Jan 30. - Feb. 5
- the three members of our team met up on Wednesday to draft an outline of our proposal
- drafted an overview and brainstormed a list of challenges, objectives, and a budget
- we were assigned Andrew O’Sullivan as a TA
- met with Andrew on Thursday and finalized each the components of our proposal (mentioned in previous bullets)
- he helped us brainstorm ideas for our demo in order to make it interactive
- with Andrew's help, we learned the basics of how to create an iPhone app, including the possibility of needing to obtain a developer's license