Branch Assignment
Code to Implement
Turtle
OpenGLStackUtils
class OpenGLStackUtils def self.push_do_pop raise :not_yet_implemented end end<nowiki> ==Branch== <nowiki>class Branch def branch(length, line_width_in_pixels, depth_remaining) raise :not_yet_implemented end end
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[[File:Branch_MaxDepth4.png] | ![]() |
max_depth: 0 | max_depth: 1 | max_depth: 2 | max_depth: 3 | max_depth: 4 | max_depth: 5 |