Difference between revisions of "Render Part B Assignment"

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superclass: Transform
 
superclass: Transform
  
NOTE: Override render.  Be sure to [https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/glColor.xml change the color] before invoking your superclass.
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NOTE: Override render.  Be sure to [https://www.khronos.org/registry/OpenGL-Refpages/gl2.1/xhtml/glColor.xml change the color] (unless it is nil) before invoking your superclass.
  
 
==Text==
 
==Text==

Revision as of 07:35, 15 July 2019

In this studio we will evolve our code from Render_Part_A_Assignment to leverage class hierarchies.

File:Part b class hierarchy.png

Continue editing files in the render/assignment directory.

In this studio, we will have parameters for which explicitly passed arguments are not required (for convenience and backwards compatibility). We will prefer keyword arguments over optional arguments.

Code to Implement

Transform

superclass: Object

Transform's constructor should take x and y parameters and store them in instance variables.

It should define a render method which preserves the current model view transformation, translates in the z==0 plane, passes the render_transformed message to itself, and restores the model view transformation.

All subclasses must implement a private render_transformed method.

Image

You will evolve your code from from Part A

superclass: Transform

NOTE: Be sure to not override render. Implement the render_transformed method instead.

ColorTransform

superclass: Transform

NOTE: Override render. Be sure to change the color (unless it is nil) before invoking your superclass.

Text

You will evolve your code from from Part A

superclass: ColorTransform

Add keyword parameters for x: 0, y: 0, and color: nil and invoke your superclass with these parameters.

NOTE: Be sure to not override render. Implement the render_transformed method instead.

Ellipse

You will evolve your code from from Part A

superclass: ColorTransform

NOTE: Be sure to not override render. Implement the render_transformed method instead.

EquilateralTriangle

You will evolve your code from from Part A

superclass: ColorTransform

NOTE: Be sure to not override render. Implement the render_transformed method instead.

BezierCurve

You will evolve your code from from Part A

superclass: ColorTransform

NOTE: Be sure to not override render. Implement the render_transformed method instead.

Chord

You will evolve your code from from Part A

superclass: ColorTransform

NOTE: Be sure to not override render. Implement the render_transformed method instead.

Rectangle

You will evolve your code from from Part A

superclass: ColorTransform

NOTE: Be sure to not override render. Implement the render_transformed method instead.

CompositeTransform

superclass: Transform

class Scene

superclass: Object

Testing Your Solution

Unit Testing

ruby/render/part_b_test/part_b_unit_test.rb

Visual Comparison

ruby/render/part_b_test/part_b_test_snapshots_web_page_generator.rb