Difference between revisions of "Render Part B Assignment"
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You will evolve your code from [[Render_Part_A_Assignment#Image|from Part A]] | You will evolve your code from [[Render_Part_A_Assignment#Image|from Part A]] | ||
Revision as of 16:28, 29 November 2020
In this studio we will evolve our code from Render_Part_A_Assignment to leverage class hierarchies.
Continue editing files in the render/assignment directory.
In this studio, we will have parameters for which explicitly passed arguments are not required (for convenience and backwards compatibility). We will prefer keyword arguments over optional arguments.
Contents
Code to Implement
Transform
file: | src/main/ruby/render/assignment/transform.rb | |
class: | Transform | |
superclass: | Object | |
methods: | initialize(x,y) render() |
Transform's constructor should take x and y parameters and store them in instance variables.
It should define a render method which preserves the current model view transformation, translates in the z==0 plane, passes the render_transformed message to itself, and restores the model view transformation.
All subclasses must implement a private render_transformed method.
Image
You will evolve your code from from Part A
superclass: Transform
Add keyword parameters for x: 0 and y: 0 and invoke your superclass with these parameters.
NOTE: Be sure to not override render. Implement the render_transformed method instead.
ColorTransform
superclass: Transform
ColorTransform's constructor should take x, y, and color parameters. x and y should be passed to the superclass and color should be stored in an instance variable.
NOTE: Override render. Be sure to change the color (unless it is nil) before invoking your superclass.
Text
You will evolve your code from from Part A
superclass: ColorTransform
Add keyword parameters for x: 0, y: 0, and color: nil to the constructor and pass them to the superclass.
NOTE: Be sure to not override render. Implement the render_transformed method instead.
Ellipse
You will evolve your code from from Part A
superclass: ColorTransform
Add keyword parameters for x: 0, y: 0, and color: nil to the constructor and pass them to the superclass.
NOTE: Be sure to not override render. Implement the render_transformed method instead.
EquilateralTriangle
You will evolve your code from from Part A
superclass: ColorTransform
Add keyword parameters for x: 0, y: 0, and color: nil to the constructor and pass them to the superclass.
NOTE: Be sure to not override render. Implement the render_transformed method instead.
BezierCurve
You will evolve your code from from Part A
superclass: ColorTransform
Add keyword parameters for x: 0, y: 0, and color: nil to the constructor and pass them to the superclass.
NOTE: Be sure to not override render. Implement the render_transformed method instead.
Chord
You will evolve your code from from Part A
superclass: ColorTransform
Add keyword parameters for x: 0, y: 0, and color: nil to the constructor and pass them to the superclass.
NOTE: Be sure to not override render. Implement the render_transformed method instead.
Rectangle
You will evolve your code from from Part A
superclass: ColorTransform
Add keyword parameters for x: 0, y: 0, and color: nil to the constructor and pass them to the superclass.
NOTE: Be sure to not override render. Implement the render_transformed method instead.
CompositeTransform
superclass: Transform
Add a push_component method which accepts a component which will later be rendered.
The private render_transformed method should render each pushed component.
class Scene
superclass: Object
Scene's constructor should take a keyword parameter background_color: Color.new(0,0,0) and store it in an instance variable.
Add a push_component method which accepts a component which will later be rendered.
The render method should set the clear color before rendering each pushed component.
Testing Your Solution
Visual Comparison
file to run: | src/test/ruby/render/part_b/part_b_test_snapshots_web_page_generator.rb |
Unit Test
file: | src/test/ruby/render/part_b/part_b_unit_test.rb | UnitTest |
note: ensure that you have removed all printing to receive credit for any assignment.