A display body is a part instance that does not take part in the analysis but is visible during postprocessing. You can customize the appearance of such part instances in your model using the Display Body Options in the Visualization module. The options available for display bodies are similar to those available for all of the plot states in ABAQUS/CAE: render style; edge visibility, color, and style; fill color; scaling; and translucency can all be customized. Similar to the common plot options, display body options are plot state–independent; i.e., the options applied to display bodies are reflected in all plot states. Display body options apply to all display bodies in your model; to customize the appearance of individual display bodies, you can create display groups based on part instances (see Creating or editing a display group, Section 52.2.1). Individual item coloring can also be applied to individual display body part instances to override the edge and/or fill colors specified as general display body options; see Chapter 51, Color coding geometry and mesh elements,” for more information.
To locate the display body options, select OptionsDisplay Body from the main menu bar. Click the following tabs to customize the appearance of all display bodies in the current viewport:
Basic: Choose render style (Choosing a render style, Section 36.2.1) and edge visibility (Controlling element and surface edge visibility, Section 36.3.1).
Note: The render style icons located in the toolbar do not apply to display bodies in any plot state. In addition, by default, only free edges are shown for display bodies while all exterior edges are shown for other model components.
Color & Style: Control model edge color (Selecting overall element and surface edge color, Section 36.3.3), model edge style (Customizing element and surface edge style, Section 36.3.4), and model fill color (Selecting overall fill color, Section 36.2.3).
Other: The Other page contains the following tabs:
Scaling: Control model scaling and shrinking (Scaling coordinates and shrinking the model, Section 36.4.2).
Translucency: Control shaded render style translucency (Customizing translucency, Section 36.2.2).