import random from socket import * # Create a UDP socket # Notice the use of SOCK_DGRAM for UDP packets serverSocket = socket(AF_INET, SOCK_DGRAM) # Assign IP address and port number to socket serverSocket.bind(('', 12000)) while True: # Generate random number in the range of 0 to 10 rand = random.randint(0, 10) # Receive the client packet along with the address it is coming from message, address = serverSocket.recvfrom(1024) # Capitalize the message from the client message = message.upper() # If rand is less than 4, we consider the packet lost and do not respond if rand < 4: continue # Otherwise, the server responds serverSocket.sendto(message, address)